Lumina Grid
In developmentClosed beta puzzle game
Flutter lights-on puzzle game in private/closed-beta packaging, with solvable 5x5 levels, daily puzzle flow, streaks, themes, haptics, offline persistence, and no tracking.

Lumina Grid · closed beta puzzle
Description
Lumina Grid is a Flutter logic puzzle game in private closed-beta packaging, built around a clean 5x5 lights-on mechanic. Players tap tiles to flip them and their neighbors, solve campaign levels generated from a reverse-solve algorithm, and return for a deterministic daily puzzle with streak tracking. The app is privacy-first and offline-friendly, with local progress and settings storage, no accounts, no ads, no analytics, no gameplay network calls, multiple themes, haptics, win animations, and Play Store-ready support docs.
Current studio note
Private build focused on solvable grid logic, daily puzzle flow, local persistence, offline privacy, themes, haptics, animations, and Android/Web packaging.
What this proves
- 5x5 lights-on puzzle mechanic
- Tap-to-toggle tile plus adjacent neighbors
- Reverse-solve level generation for solvable puzzles
- Campaign mode with progression and move tracking
- Daily puzzle with deterministic daily challenge
- Streak counter, undo, and reset
- Multiple palette themes
- Haptics and win animations
- Local progress and settings persistence
- Offline-first privacy model with no accounts, ads, analytics, or tracking
- Flutter / Dart game UI build
- Deterministic puzzle logic
- Provider-based state management
- go_router navigation structure
- SharedPreferences persistence
- CustomPainter and animation polish
- Android and Web packaging direction
- Play Store-style docs and privacy policy
- v1.1 roadmap for QR sharing, widgets, and app shortcuts
Stack
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